Masjid-eNabawi Arch


Modeling in Autodesk Maya and Textured with Substance Painter ( hand painted) rendering with V-Ray and, some post-production with Photoshop. It’s always been fun to create assets that are compatible with any gaming engine. Trying mtch as much as possible with some stylized look.


Masjid_e_Nabawi_Arch

Masjid_e_Nabawi_Arch